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STEP 4 - Different ways of using a scanner

 

If you are aiming for high quality prints or in this case T-shirt designs, then aim to scan in all your media at 300 dots per inch. This will ensure that your images do not look bitmapped, ie with jaggy edges when printed. The image below is taken from the TWAIN scanner driver which works with a variety of scanners and software. The scan is set at 'color RGB' meaning that it will create an image made up from levels of red, green and blue. The scale is 100 per cent, so the image will be 'same size' when scanned. It is a good idea to do a preview before you do the final scan just to check what it will look like.

Screen based computer projects (web sites or CD roms) require just 72 dots per inch. You will note that your scanner software allows you to set the number of dots per inch. This is where the memory management comes in, because if you are scanning at 300dpi you will soon end up with large files. An A4 document scanned at 300dpi will result in a 24mb file size.

For early tests and try outs in class, scan in at 72dpi which cuts down the processing time and increases the work flow. But remember to scan in at 300dpi for final artwork. Note - it is not possible to convert a 72dpi image to 300dpi because the dots are not there.

You can scan three dimensional objects on a flat-bed scanner with surprising results. Most scanners enable you to lift the top lid off and you can place the object on the glass bed. In place of the lid use a white sheet or cloth of some kind over the top of the object to mask out surrounding light. Be careful not to scratch the glass with sharp objects.

 

 

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